It's been quite a while since I built and showed any terrain. Indeed, I'm not a great terrain builder - I tend to prefer to paint figures - but it is necessary for when we play games!
Here's a small piece that I finished recently:
The greenhouse kit is produced by Blotz and comes with the outer shell and 2 full-length workbenches. I've added glazing cut from clear plastic food packaging and a base made from a scrap of MDF.
You can see some interior details through the windows. As well as a single workbench (I felt it was too full if I used both benches from the kit), this greenhouse contains some seed trays and a large potted plant.
For the record, the seed trays are adapted from a Supreme Littleness shallow box, whilst the plant and the plant pot are cheap model railroad products from Chinese companies.
I'm pleased with the way this outbuilding has turned out, though I think it could do with a lot more clutter (sacks of compost, trowels or other tools, a watering can, stacks of unused flower pots and the like). Of course, there is always a tension between realistic detail and suitability for use in games. Too much detail and the model will be vulnerable to damage & will probably not have anywhere to place figures. Too little detail and it won't engage the player's imaginations in the desired way.
No, the real problem here is that I cannot use this piece in isolation. It cries out to be placed in a realistic setting. For example, such a greenhouse might be found in the property of a serious amateur horticulturist or as part of a commercial market garden. And I haven't thought that far ahead & don't have plans to build any of the necessary surroundings...