Meanwhile, in a galaxy far, far away...
Federation spies have learned that the Empire has nearly finished construction of a gigantic battlestation, capable of destroying an entire planet! If this is completed then it will be a massive setback to the Federation's plans. So, a makeshift force of starships has been gathered together; they hope to catch the Empire napping and destroy the unfinished Planetary Stabiliser!
- Fully Operational! The Stabiliser is much more complete than the Federation imagines; apart from undergoing last-minute systems checks it is complete. At the end of each turn, the Empire player rolls 2 dice to attempt powering up the battlestation; these can be assigned to any of 4 different areas. For example, he/she might decide to roll 1d6 on WEAPONS and 1d6 on SHIELDS. If desired then both dice could be rolled for the same area. The number of pips rolled is scored off the track for that area; when the total passed one of the given thresholds then the benefits listed for that area are gained.
- It's a trap! The Empire isn't quite so foolish as to leave their newest project defenseless. There are Empire ships (to the value of 50% of the attacking forces) lying in wait. These are "running silent" and cannot be detected over 12". The Empire player places 10 numbered "blips" anywhere he/she desires around the board and secretly writes on each ship record with which blip it is associated. When revealed (either by a Federation ship within 12" or at the Empire's wish at the start of any turn), the ship is placed on the board at the blip's location, initially at speed 0 and with any desired heading.
The Beast Roars!
Up till now, the Federation ships had been only lightly damaged. But now the main batteries of the Planetary Stabiliser came on line. Even with her fire split between the Sable (at long range) and the Los Angeles, this came to a terrifying number of dice in each salvo. Although neither ship was destroyed immediately, both started to take some significant hits.
AftermathUnluckily for the Federation, the 2 ships that had flown across the front of the Planetary Stabiliser had both taken warp core hits (as well as much other damage); neither of them survived. Which left just the Federation heavy cruiser Danube on one side, versus the fully operational Planetary Stabiliser on the other. Even though neither ship was heavily damaged, the odds would have been heavily in the Empire's favour, so the Danube beat a hasty retreat while the ponderous battlestation tried to turn round.
The Empire may have lost a few smaller ships, but they didn't matter. The Planetary Stabiliser had all but obliterated a surprise Federation attack on its own. This was obviously a massive Imperial victory and and immense propaganda coup!