IntroductionI've been running an ATZ campaign since the day I started this blog (as if you didn't know!) and the characters in the main story arcs have become very experienced and powerful. I will continue with the A-Listers (John the photographer, Bomber, Darcy, Lizzie &c) in due course, but recently I've felt a bit of a mental block when trying to create scenarios that are sufficiently challenging for them.
In the meantime, I thought it would be interesting to rewind to the first days of the Z-apocalypse and see how a new group manage! Who knows, maybe I'll do it better this time around?
Who are the B-Team?
So, who do we have?
- Ernie (leader), REP3 civilian, golf club
- Bob, REP3 civilian, Dumbass, hammer
- Sam, REP4 civilian, Dumbass, spade
- Bert, REP3 civilian, Slow to react, broom
Ernie was voted leader because he's not a dumbass, even though Sam has a higher REP.
Going out for a bite
"Aw, not that McDooms place, please! That stuff gives me gas." replied his mate.
"Don't eat so much then!" interjected a third man, Ernie. "Come on, let's go. I've got to take my putter to the shop afterwards, so no hanging about!"
Mission 1 is simple: the B-team have to visit McDooms and find some food (and survive!). Zombies? There was some rumour in the news last night about sporadic "civil disturbances", but who watches the news? Football and beer are so much more interesting.
"Looks like someone was a bit careless!" exclaimed Ernie.
"Well, where are they, then? There's no-one in the car." said Bob.
Quickly, Sam responded "Um, perhaps they went into Safe Haven to call for help. I'd better check". He vanished into the store.
Bert turned to Ernie and whispered "It's that new girl they've got in there - Sam fancies her something rotten. She's all right, but not really that great".
None of them noticed the 3 figures shambling towards them along the street.
"What the h*ll!" he called out as he turned round to confront his unknown assailant. 2 staggering figures in torn clothing were trying to bite him, or so it seemed. Ernie reacted angrily "It's a bit early in the day to be drunk, isn't it? Back off or I'll batter you!"
"Oh, shit! I think I've killed him!" was all that Ernie managed to get out before his second attacker staggered to his feet again and renewed the assault. At the same time, a 3rd lout in a dirty prison uniform charged at Sam.
"Oh, man! We need to get out of here, now!" Ernie was on the edge of hysteria. "Did you see their eyes and faces? There was something wrong there - these weren't human!"
Surprisingly, Bob was completely composed. "Zombies!" he exclaimed, sounding almost excited. "I've seen them on telly!" He continued "Look, no-one saw us, so I say we just carry on and get our lunch. Come on."
He was wrong about not being spotted, though...
|The inside of my burger bar model isn't very detailed.|
Suddenly, Sam exclaimed "Come on. Let's get out of here" and he strode out into the street.
"Er, look out - behind you!" called Sam.
They paused for a few moments, catching their breath in the doorway of a large building.
"What was that all about?" said Ernie.
"F*cked if I know!" replied Bob, a little too hastily.
"Oh, man! Their eyes! And those cold, clammy hands! I can still smell them too" wailed Bert.
"Shut up! Shut up, the lot of you! We've got to think." was Sam's contribution.
ConclusionTechnically, this was a failed mission. No-one found any food at the burger bar, or anywhere else for that matter. All passed their REP demotion rolls, apart from Bert (who is now a REP2 gibbering wreck). But at least they are all alive and are now aware of the zombie threat. And who knows, they might be able to eBay those ultra-rare McDooms toys...
[Update: part 2 of this campaign is here.]