Sunday 13 October 2013

Zomtober 2013, Week 2

Week 1's entry is here <--

Right, we're well into Zomtober 2013 now; this is the second week (see here if you don't know what Zomtober is).  Once again, I'm going to present a small duel between a survivor and a zombie.  So, without further ado, here they are:

"Come and have a go if you think you're hard enough!"
Once in a while, any long-term model-maker comes across a figure that is just right.  So it was with "Joan", the survivor with the pipe bomb in her hand.  She's been built from Wargames Factory's "The Women" set, without any conversions or additions.  However, the moment I had selected the parts I wanted and had glued them together, I thought that I had something special.  I've tried to make the painting fit my vision of this survivor and overall I'm very pleased with the way she came out.

Facing her is a very skeletal zombie from Studio Miniatures.  This came as part of my Kickstarter reward a while ago; I think that he (she?) was created especially for that event and isn't generally available.

In my mind, he's a "smartie" zombie, or at least he's retained some level of threat instinct.  He's clearly a bit taken aback by the defiant attitude of the woman and is pausing to consider his next move.

So, who will win this duel?  If Joan can ram her pipe bomb into the zombie's exposed rib cage then it's all over.  However, he may be too cunning to let that happen!

Week 3's entry is here -->

24 comments:

  1. I read a very interesting piece a few weeks ago: The general theme was that weapons have developed to work well against the regular enemies. For example we see spears and swords develop in parallel with armour. Exploding shells replace the cannonball once targets operate in more dispersed formations..

    The article moved on to a pertinent question: Just as we didn't see Infantry anti-tank weapons until a few months after the tank - why fantasy armies carry only weapons developed for use against man and horse.

    This article made me wonder what improvised weapons might work best against a zombie horde.
    The historical part of me thinks of colonial wars, and gatlings against rushing hordes of native warriors.
    But what about close combat. The zombie is short ranged and difficult to repel.
    Should we be looking for polearms and area explosives: Spontoons or boar pikes, bombs with bolas attachments to entwine the target.

    Let's hope we never need to find the answer.

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    1. Wasn't that the whole point of "World War Z" (the book, not the film)? A simple blade on a pole was far more effective then all the high-tech weaponry.

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    2. I notice that she is carrying a spray can. Maybe if you spray their eyes they can't see you and they'd be too daft to wipe it away. Then whack 'em with a rock! May we never have to put it to the test.

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    3. Sorry, PS good neat work.

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    4. A spray can is probably a good idea (I've been trying to figure out a conversion that would be using a fire extinguisher, though without much success so far). However, Joan is carrying a pipe bomb and has a hip satchel full of spares.

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    5. I'm not a follower of the written Zombie genre, so didn't realise somebody had actually come up with polearms. I suppose I'm more Monty Python "What about a pointed stick" (Welsh accent).

      Coming soon: Motorised chevaux de frises.

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  2. Looking good!

    Gah, damn you Stephen...just imagine now - a phalax, rushed by zombies!

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    1. I think I remember reading about a zombie game set in the Renaissance once. I see no reason why you shouldn't move a scenario further back in time than that.

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  3. That zombie looks really evil! Good paintwork on both figures.

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    1. Thanks, Vampifan. The zombie's upper half is fine, but I think the sculpting on the trousers is a bit sloppy. Still, who's looking at that?!

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  4. Very nice work mate! They both look good!

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  5. They look great. The female survivor just oozes attitude I'd wanna go 'Boom' out loud every time a pipe bomb got set off. The zombie is brilliant love the guts hanging out.

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  6. Lovely work there. :)

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    1. Thanks, Pulp Citizen. I am very pleased with the way that "Joan" turned out (apart from the lit fuse, mind).

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  7. Your caption on the first piccy sprung straight to my mind and perfectly fits her attitude.
    Great work on her and the quite revolting Zed !

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    1. You know, the zombie was something of an afterthought for this week, since I'd put so much effort into Joan. However, it seems to be attracting a fair share of the attention :-) .

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  8. Very Nice Colgar. As mentioned last time I am digging the "Duel" idea.

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    1. Thanks, Clint. For a spur-of-the-moment idea, the "duel" does seem to be popular!

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  9. I love both of these, looks like I'm going to have to get a box of these ladies.

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    1. If you plan carefully with the Wargames Factory figures then it is possible to come up with some really exceptional models,

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  10. More great work C6. Loving the narrative, the first picture in particular says it all. Feels like it would have made a great scene in Cockneys vs Zombies to my mind: "Cam orn then, you mug..."

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    1. Hah, I hadn't thought of Joan as a Cockney, but I imagine it would work. Mind you, I wouldn't dream of attempting the accent myself!

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