IntroductionAt Golden Hills, a council of war was held in Gertrude and Albert's kitchen.
"I don't think we can remain here" said Bomber. "I know there are no zombies in this area for now, but this complex is just too vulnerable. We don't have enough people to defend it and there is no way to fortify it easily."
"You want us to leave our homes?" replied Gertrude.
"But where would we go? How would we travel? You know that Albert and I can't walk far, don't you?"
Iain spoke up, hesitantly "What about the evacuation camp? You told me that the rest of your group were heading there."
"Yes, but we don't know where it is - the soldiers never told us."
"There's another thing" continued Bomber. "If we split up then we have no way of keeping in touch. Phones aren't working any more. We really need some walkie talkies or something like that."
"Police station" Goofy interjected. "You could get radios there. Might find out about evacuation plans as well."
"Right! That sounds good. Where is the nearest cop shop from here?"
- Bomber: REP 7 (!) survivalist with brawler, shotgun, baseball bat
- Clancy: (Bomber's huge Irish wolfhound) REP 6 dog with brawler
- Goofy: REP 5 survivalist with nerves of steel, shotgun,lumber axe
- Iain: REP 4 civilian with initiative, pistol, cricket bat
How it played
"It's very strong, isn't it?" replied Bomber. "Right, we don't want to cause an explosion. Put away your guns." This decision would be regretted very soon.
Showing some reluctance, Goofy slung his shotgun and grasped his axe instead. Iain looked much more comfortable as he practiced a few swings with his cricket bat.
Perhaps they suddenly realised that they were outnumbered, or perhaps the smell of gas made them lose concentration. Whatever the reason, the ensuing melee didn't go well for the pair. Clancy failed to do anything to his opponent, though at least avoided injury. Goofy attacked with the axe, but he wasn't used to the long handle and timed his swing badly. The zombie lurched under his guard and bit him in the shoulder.
"Aw, shit!" exclaimed Bomber. He strode forward and smashed Goofy's skull with his bat. Bomber then methodically battered all the other zombies to the ground, one after another.
The Precinct House
"Who the f*ck are you?" said the leader, menacingly. He looked over the newcomers and noticed that they were well-equipped. He continued "You know what, it doesn't matter. Take your weapons off and put them on the floor, real slow, like."
To emphasise his leader's words, Curly cocked his shotgun. This was too much for Clancy; the big dog leaped forward and, taking the bald man by surprise, knocked him to the ground (Clancy won the in-sight test for the "walk the walk", followed by Curly and Bomber, then Jess and Buck, with Iain last).
With Curly on the floor and being harried by the wolfhound, Bomber charged the man who had threatened them. Buck was a little too slow in reacting and went down hard as the heavy bat struck him. Panicking, Jess fired wildly at Bomber; the noise was tremendous in the enclosed space but her shots went wide. She didn't get a second chance, as Iain waded in with his cricket bat and knocked her down.
"What the heck happened here?" asked Bomber.
"I think it's from a fire extinguisher. Or many of them." replied Iain. "Someone's had quite a party."
"Heads up!" shouted the other man, as a group of shuffling creatures appeared from the open cell at the end of the passage.
"Do you think someone did this to keep the zombies at bay? I mean, covered the floor with goo" asked Bomber. "It's be a good plan too, if we hadn't walked right into it".
"Maybe" replied Iain. He was feeling very tired; too many people had died today and the strain was beginning to show. "Hey, listen!"
"What? I can't hear anything."
"Exactly!" Iain answered. "It's gone quiet. Either they've gone elsewhere or they're all asleep. Do they sleep, I wonder?"
"Right now, I couldn't care less. Let's block these doors and rest for a while."
Wow! Great stuff - very impressive stuff ;)ReplyDelete
Good bat-rep, as always.ReplyDelete
And as always, thanks :-) .Delete
Great rep mate, can't wait to see what happens when they wake!ReplyDelete
Hah, yes! They're safe enough while asleep, but I'll have to think up something extra special for when they wake up :-) .Delete
Excellent terrain, figures, reporting...as always.ReplyDelete
Thanks, Ed. Your comments are much appreciated :-) .Delete
Another excellent chapter in the story. Too bad about goofy. On a technical note, this post had some issues for me. When it first came on my blog roll I couldn't connect to it. While reading it now there were some weird artifacts in the text that disappear when I came back from looking at pictures, but reappeared when I scrolled down. Probably nothing to do with you, just thought I'd give you a heads up.ReplyDelete
Hmm, I wonder. I did accidentally "publish" this when I'd done nothing much more than write the title and one sentence. Although I reverted to draft almost instantly, maybe it's possible that Blogger got confused?Delete
Other than that, this article shouldn't be any different in style from anything else on my blog.
gREAT GAME, THE POLICE STATION LOOK FANTASTICReplyDelete
Thanks! I'm still trying to find new ways to use a large signature piece like the police station - it would be a shame to spend all that effort building it and then only game with it once!Delete