It's taken me a month to get round to writing up this game. I can still remember the overall result, but I have probably forgotten many of the details. Still, I have the full set of pictures, so I'll just try to spin the best yarn I can from those, filling in the blanks where necessary...
OK, game 4 in our Congo campaign is set in a forest. Both columns are exhausted and are searching for parts of 2 mysterious statues (one obsidian/black and one jade/green). Each statue is split into 3 parts which are scattered around the table. Victory conditions are weighted towards the side which collects the larger number of pieces, with a hefty bonus for gathering all three parts of either the jade or the obsidian statue. Note that my painting for these statues was a bit rushed and so the bits of the jade statue are a lot darker than I had intended. They look almost black and are easily mistaken for bits of the obsidian statue.
|Mary Kingsley's "White Man" column. The pre-game exhaustion rolls resulted in all of the 5 units taking a stress token and two of them suffering a casualty as well. Harsh...|
|Ujuwa's "Forest Tribe" force. Only 3 of his 6 units suffered from exhaustion and only 1 of those lost a man. Must be some tough guys.|